
I have a few questions regarding the contest, if that's okay.ġ - Is it mandatory to use an existing game for our submissions ? I've been dying to get back to Hexel for so long and this look like the best opportunity to do so.
#Hexels 2 isometric pro
Saskia “sasj” Freeke, Freelance Interaction Designer, Visual Designer, Artist and Teacher.Īrtist's choice of Microsoft Surface Pro 4 or Wacom Cintiq 13” Jack “Gauss” Monahan, Concept Artist/Designer and Co-founder of Stellar Jockeys, currently working on Brigador. Our panel of experts are ready to judge your entries on a very complex set of criteria, such as how cool it is, and… that’s pretty much it.ĭanielle Kruse, Senior Artist at Gaia Online.Įdouard Caplain, Concept Artist at DONTNOD Entertainment.Įmma “etall” Talley, Freelance Artist and Research Assistant in Physics at Harvard. If you have any questions, please feel free to ask in this thread. A high resolution image (PNG or GIF), no smaller than 720px and no larger than 1080px along the widest dimension, is required.Include your name and a link to your portfolio (optional) in your submission post. Please post your final entry in the submission thread.
#Hexels 2 isometric trial
Download the trial here: Īll artwork created for the contest must be original. Marmoset will provide an extended trial so that all contestants have access to Hexels for the duration of the contest. The contest runs from May 19th to June 19th at 11:59PM CST.Īny art application (2D and 3D) can be utilized, but the use of Marmoset Hexels must play a predominant role in the final visual design. We've put together an inspiration board to get your creative juices flowing. The perfect palette, swanky animation editor, and gradient embellishments are just a few of the features that come together to complete the harmonious bundle that is Hexels. Explore a range of geometric shapes such as Pixel, Trixel, Voronoi and Classic Hexagons. Marmoset Hexels makes it easy to create colossally cool artwork in multiple styles and offers a wealth of fun features to bring your work to life. Escher, or if The Division was a tile-based, fixed-camera masterpiece? Now’s the chance to shift perspective and challenge yourself to re-imagine the game of your choice in magnificent isometric style. Have you ever wondered what Uncharted would look like if it was designed by M.C. Welcome to Cubed, an Isometric Art Contest!
